![]() ![]() For this game format, you can choose to take on all three personas, or you can employ two other people to help you give out the commands. Whoever said that Simon was the only one worth listening to? In this brand new remix of a beloved children’s game classic, the challenge is heightened as two new commanders join in on the mix. But these tweaked Simon Says dynamics can make it a fresh new game with brand new challenges. Of course, for teens and adults, the typical Simon Says format can be complete child’s play. This can be especially important if you’re working with older groups that have more members. There are a bunch of other variations you can try if you’re trying to switch up the Simon Says format. If you stand in front of them while you make the distinction, it can be even more confusing since your left side would be on the opposite of their left. If you want to make an even more hilarious experience, try tossing in a few directional terms with your commands.įor instance, instead of giving your players a generic command for them to touch their elbow, you can indicate whether they need to touch their left or right. Use Directional Terms – Left and right can be extra confusing when you’re watching someone else try to execute a command.Then, once you feel they’re completely comfortable following your actions, throw them off by doing something different from your command on the next turn. This will condition your players to think that they can mute out what you say and just follow what you do because you always perform the correct action with each command. To make it even harder, some game masters will perform the commands exactly as they should be executed for the first two to three times at the beginning of the game. ![]()
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